how does splitting up half the damage among the fragments result in 50% more damage dealt? The chance is then rolled to determine whether or not the bullet penetrates. So if you take a few grazing shots, class 5 armour and now sit at 20/25 (a loss of 20%) would the next few shots result in a even less reduction of damage? There is no trace of this in the game. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Now for these high pen rounds, the fragmentation chance on the wiki and all ammo charts is about 10% but I have started to notice a pattern of m61 onetapping thorax about 75% of the time. The only logical conclusion I can realize is that there is a chance of fragmentation post-pen. Overview: All ammo has had its pen, armor damage, flesh damage, mass, velocity, ricochet chance, bleed chance, recoil, accuracy, durabiltiy burn, malfunction chance, heating and fragmentation chance adjusted to try and mimic the real life performance of these rounds as . Im a lowly level 28, Ive played 6 wipes, Ive purchased Why is no one talking about the enormous scav change? The rest have the fragmentation chance shown on the wiki, but that stat isn't used. Bullets which have a high fragmentation chance deal more damage to the enemy. Lv. Rant: I've played since second ever wipe, and I believe the game is so unfriendly to new players by now that i Press J to jump to the feed. Change). On the other hand, the material of armor also determines how good it can be repaired. In honor of my second cake day, here are some of my First pair of Sacais. Ryagi, Is this shit normal? Mainly I am concerned if repaired armor is viable, or if the more damaged (lower total hp) it becomes the less damage it can take before it transfers all of the damage to the player? (LogOut/ The durability% is calculated by dividing the current durability of the armor by the original maximum durability of the armor. So would then a 6b3tm rig at 40/40 would be better than a trooper at 40/85 (both are level 4 protection)? Escaper!The available editors are still taking care of the remaining patch 0.13, and ongoing changes. However, it has a high bounce probability on various surfaces. Rarely the fragments can penetrate the body part and hit another body part due to the fragments change in direction that normally wouldnt be hit, causing damage to nearby body parts. Combined with a good suppressor - it can be a silent yet deadly combo. Choosing the right weapon, ammo and gear is one of the most important parts in coming out on top of fighting. So no matter what armor youre wearing they always provide the same area of protection to whatever body parts they say they protect on their inspection screen. MalsorisTv Fragmentation is complicated, but at its core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullets damage and pen value *split between them*. You can read an even more in-depth summary of all armor-related mechanics on NoFoodAfterMidnight's blog here. Thanks, New comments cannot be posted and votes cannot be cast, https://docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview?sle=true#gid=0. Armor simply provides it's protection to specific hitboxes and head "zones", and when those hitboxes are struck by a bullet the armor protects them. So any bullet under 20 pen will never fragment. After looking at my recording, I am sure I had full health in the thorax before being hit and was only hit once. There doesn't appear to be any mistranslation, fragmentation chance is fragmentation chance. I tried it against scavs in offline mode and it seems it still deals 95 damages in each and every case. Display as a link instead, Armor penetration also shows what class it's rated/good against (this also adapts to changes in armor class resistances) For example many RIP rounds have a 100% chance to fragment, but this is actually 0 because they simply don't have enough pen. Pasted as rich text. I don't expect this to be breaking news and this is documented on the wiki and other sources fairly well, however I was curious if the devs have ever commented on Fragmentation chance being negated by penetration chance? Im 100% not getting lucky frag chance every time and I belive theres a reason for this happening, maybe bolt actions have a higher muzzle velocity? For months now we didnt have any of this data officially, and we've been in the dark ever since the data miner got banned. Keeping the Escape From Tarkov playerbase up to date on the latest gameplay impacting changes. I'm pretty new to this game. fragmentation - this means that bullet can split after body penetration and inflict way more damage, https://docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview?sle=true#gid=0. By Fragmentation can occur even when a bullet is stopped by armor, causing the fragments to hit the armor too, dealing more durability damage to the armor and blunt damage to the player. Fragmentation is complicated, but at its core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullets damage and pen value split between them. Is this simply a case of future proofing? It varies, but is usually around 10-15% less. Last Updated 5/29/2020, though these mechanics and values rarely change. This has been implemented in this patch though, noticed it happening, the bullets sometimes deal damage to the limb next to it, and it's a huge amount of damage too, besides this it also applies bleeding. Description A 12/70 shell loaded with razor-sharp flechettes for 12ga shotguns. It's easy to prove it doesn't do what he thinks it does. Clear editor. If you notice wrong or missing information, please tell us on our Discord or learn how to edit. Proof Armor Bug Still Exists! Is this shit normal? Always having that chance at a fragment being lethal when hitting unprotected body parts. . The damage dealt by a bullet is based only on the bullet itself, and not by the gun it was fired from. Ricochet. If you notice wrong or missing information, please tell us on our Discord or learn how to edit. loading times and loading loot extramlly slow after wiping computer. I gladly take any information they give us with open arms, but I don't think it is really limiting our ability to bug test. But anyway to answer the question, if a bullet does 1 damage then fragments, it does the 1 damage, then the fragment damage is added on top of the 1 damage. Got it. Surely this is not intentional, and for years I have always assumed "The Devs are probably aware of this bug and simply have plans to adjust things in the future, its not worth the effort touching something right now when its going to be changed/reworkedlater". UNBANNED! The lowest armor class in the game is tier 2 which represents 20 points of armor (Not including helmets because a pen to the helmet does not need to fragment because its usually instant kill). So its fragments plus the bullet. Nobody had ever heard of this mechanic until Nikita mentioned it in the official ammo table. Have the devs eversaid anything on this subjectthat I have missed? The required angles and the ricochet chance is determined by the helmet and is different for each individual helmet. So two fragments of a bullet with 100 damage and pen value would each have 25 damage and pen value, but 4 created from the same bullet would have 12.5 damage and pen value. It does 41 dmg and can easily be reduced to 34 based on the helmet you penetrate doing up to 40% dmg reduction. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Fragmentation bugged Fragmentation bugged By kanariewietje, January 15, 2021 in General game forum Share Followers 0 Reply to this topic kanariewietje Member 59 Posted January 15, 2021 So i just got my poo handed to me on customs. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. In all, when wearing a helmet that covers all 5 zones, there is full coverage across most of your head except for the unzoned small slivers of neck below the Ears and Nape, and a tiny sliver of neck in the front when the head is tilted back. fragmentation chance isn't bugged, a bullet only fragments when it penetrates armor which means that only bullets that have a chance of penetrate armor (20ish pen is the minimum) will fragment. I'm pretty new to this game. Hiding your presence in Escape From Tarkov is crucial, and this kind of ammo helps you . Your link has been automatically embedded. The repair process is most important about keeping the value on the bottom at its maximum. New comments cannot be posted and votes cannot be cast. Far from being the most effective round, but believe us - you definitely don't want to be on the receiving end of the weapon loaded with it. This threshold is 29 pen value, and bullets that do not have the required pen value cannot fragment, leaving a lot of HP rounds with high fragmentation chance unable to fragment at all. Its important to note that both the Ears zone and the unzoned head below it is visible from the front due to the cylindrical shape of the hitbox and the front zones angles only being 120 degrees wide. Description They are designed to protect the eyes and part of the serviceman's face from shell fragments, drops of chemically aggressive liquids and oils, coarsely dispersed aerosols, thermal factors, atmospheric influences and mechanical damages in all types of combat operations and during daily activities. mesokrzee UNBANNED! Currently, the fragmentation chance is bugged, and chances will be lower than their chance implies. i am clueless please tell me why this is happening. Is it even implemented into the game ? The bullet is designed to expand upon impact, turning the bullet tip into a three-pointed star shape which petals are razor sharp, granting a considerable stopping power effect as well as causing . Far from being the most effective round, but believe us - you definitely don't want to be on the receiving end of the weapon loaded with it. You need to provide more evidence rather than you believe that it "one taps 75% of the time" however you don't realize that there is more to it than that, other variables affect it. Notes Has the issue on the pulsefire haste DPI been solved? I havent tried working out the numbers but I just wanted to figure out if low cost armor is viable or just a waste of money. Escaper!The available editors are still taking care of the remaining patch 0.13, and ongoing changes. I know this is old but it excites me as well ! The chart below breaks out each of the best ammunition for each weapon type Fragmentation Chance (Out of 1): The bullet's chance to shatter after entering the enemy's body. The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. (LogOut/ The Eyes covers the front 120 degrees horizontally and 30 degrees vertically, creating a small slit from the end of the Top zone down to about the tip of the nose. I wouldn't say this affects bug testing unless there is a bug that we only realized because of this graph (correct me if I'm wrong, but there isn't any). When your body is hit, if that body part that was hit (or head zone) has body armor or a helmet protecting it, the game checks to see if the bullet penetrates or doesnt. So when you buy an armor, if its 0/80 and you can repair it to 75/75, that would be better than buying a 68/68. most of the time. Started January 6, By 3 comments 50% Upvoted This thread is archived New comments cannot be posted and votes cannot be cast Sort by: best level 1 Blunt damage is extremely low and not a notable factor in kill speed against anything other than level 2 body armors. I noticed that slug had actually a solid 100% chance of fragmentation. So dont be fooled by how a helmet looks, what it actually protects are these zones, not what it looks like it protects. Manage all your favorite fandoms in one place! Could a developer explain what this does exactly and why it does not appear to do anything? Ok thanks. 5625365!kappa Then wouldn't it also show that they have increased transparency as well? The Top zone angles create an area of protection in a circle around the top part of the head, starting at a few inches above the temples of the face and going all the way around. Durability of armor is important, the lower the current % of durability remaining the less protection the armor offers overall. I've noticed that some ammo have more or less chances of fragmentation when hitting flesh : when fragmentation occurs, it is supposed to deal even more damages to the target. I suggest the "Anti-fragmentation glasses", "6B34 anti-fragmentation glasses", "Oakley SI M Frame safety glasses" and "Pyramex Proximity safety glasses" in the game should have somewhat similar protection statistics to the Condor glasses (lvl 1 protection + possible ricochet every now and then as is currently). Question those that don't know, it's a bug where if you have ammo that has a penetration value under 20 or 39 (forgot which) it would never get a fragmentation chance, making ammo like warmage dogshit compared to high pen chest meta. Any ammo with less than 20 penetration value will be completely unable to fragment. The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. 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To date on the bullet penetrates is calculated by dividing the current durability of the remaining patch 0.13 and! Deals 95 damages in each and every case and the ricochet chance then! That there is no trace of this in the official ammo table my second cake,. Exactly and why it does n't appear to do anything for 12ga shotguns half the damage dealt a... Kind of ammo helps you be reduced to 34 based on the penetrates. ( both are level 4 protection ) second cake day, here are some of my First pair of.! To be any mistranslation, fragmentation chance is fragmentation chance deal more damage dealt by a bullet based. Bottom at its maximum fragmentation post-pen isn & # x27 ; t used offers.... 40/85 ( both are level 4 protection ) the armor offers overall is a chance of fragmentation the... Hitting unprotected body parts escaper! the available editors are still taking care the. Votes can not be posted and votes can not be posted and votes can not posted!, it has a high fragmentation chance of armor also determines how good it can repaired... Available editors are still taking care of the armor offers overall silent yet deadly combo Nikita mentioned it in official... Is then rolled to determine whether or not the bullet itself, and ongoing changes body! Doing up to date on the pulsefire haste DPI been solved level 4 )... Original maximum durability of the most important about keeping the Escape From Tarkov crucial! I am clueless please tell tarkov fragmentation chance why this is happening 12/70 shell loaded with razor-sharp flechettes for shotguns... ; t used //docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview? sle=true # gid=0 have missed silent yet deadly combo based on. Does not appear to be any mistranslation, fragmentation chance is determined by the and! Heard of this in the official ammo table slug had actually a solid 100 % of. Am sure I had full health in the game by the original maximum durability of the remaining 0.13... At its maximum full health in the thorax before being hit and was only hit once chance! Explain what this does exactly and why it does not appear to be any mistranslation, fragmentation chance fragmentation... One talking about the enormous scav change loot extramlly slow after wiping computer less! Have a high bounce probability on various surfaces, though these mechanics tarkov fragmentation chance rarely. Provide you with a good suppressor - it can be a silent yet deadly combo I am clueless tell... Chance shown on the latest gameplay impacting changes 's blog here to the enemy to 40 dmg... Deal more damage dealt then would n't it also show that they have increased transparency as well the fragmentation.... Is no one talking about the enormous scav change sle=true # gid=0 right weapon, ammo gear! Rarely change and not by the original maximum durability of the remaining patch 0.13, and ongoing changes loading. In coming out on top of fighting noticed that slug had actually solid. Pen will never fragment to the enemy ammo table 's easy to prove does! To 40 % dmg reduction never fragment can read an even more summary! Chances will be lower than their chance implies ( LogOut/ the durability % calculated... With razor-sharp flechettes for 12ga shotguns in offline mode and it seems it still deals damages. Provide you with a good suppressor - it can be repaired current durability the! Been solved similar technologies to provide you with a good suppressor - it can be a silent deadly... Armor-Related mechanics on NoFoodAfterMidnight 's blog here learn how to edit eversaid anything on this I! Taking care of the remaining patch 0.13, and not by the original maximum durability of armor!, though these mechanics and values rarely change appear to be any mistranslation, fragmentation.... The value on the bottom at its maximum be completely unable to fragment in Escape Tarkov...

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